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Strength

  • Saving Throw
  • Athletics

Dexterity

  • Saving Throw
  • Acrobatics
  • Sleight of Hand
  • Stealth

Constitution

  • Saving Throw

Intelligence

  • Saving Throw
  • Arcana
  • History
  • Investigation
  • Nature
  • Religion

Wisdom

  • Saving Throw
  • Animal Handling
  • Insight
  • Medicine
  • Perception
  • Survival

Charisma

  • Saving Throw
  • Deception
  • Intimidation
  • Performance
  • Persuasion

Initiative

Passive Perception

Death Saves

Hit Dice

Armor Class

Speed

Languages

Proficiencies

Spellcasting

Attacks

Equipment

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